This was going to be a "stupid bad web design" post but it turns out that Yahoo movie showtimes, unlike hollywood.com, moviefone, and fandango, is lynx-compatible. Thank you, Yahoo!
(I wonder if I'll stop using lynx if/when I have a shiny new computer/graphical browser that can handle javascript and flash and pages with a thousand little graphic-buttoned links and stuff. I mean, Lynx is so obviously superior, unless you actually have other options ::grin::)
Speaking of bad design, I need to figure out the difference between men's and women's butts. Haha, that sounds really bad - I got comments about my most recent gaming drawing pertaining to the dubiously "womanly" curves on one of the (male) characters. I guess men have flatter butts? This might seem obvious to you, but, like, there are so many things I just never thought about until I was trying to figure out what they would look like cartoonified. "Clothing folds" is actually at the top of this list since so far people have mostly been drawn as if their clothes were painted on (which exacerbates butt-curvature problems). Clothes done properly, though, are like, an entire extra object in addition to the body to try to figure out where they would be and stuff. On the other hand shortcuts like drawing the druid's vine armor directly onto her body-shape result in the impression she's running around more or less naked, which, while more or less traditional for depictions of women in fantasy art,
is not necessarily respectful of her character if the boys are getting shirts and stuff. Perhaps it is time to actually check out some "how to draw" books from the library. Not of course that I should be spending any time on this with a gazillion-page Patterson tutorial in my backpack and umpteen other things I should be doing. But, you know, butts. It's important.
(I wonder if I'll stop using lynx if/when I have a shiny new computer/graphical browser that can handle javascript and flash and pages with a thousand little graphic-buttoned links and stuff. I mean, Lynx is so obviously superior, unless you actually have other options ::grin::)
Speaking of bad design, I need to figure out the difference between men's and women's butts. Haha, that sounds really bad - I got comments about my most recent gaming drawing pertaining to the dubiously "womanly" curves on one of the (male) characters. I guess men have flatter butts? This might seem obvious to you, but, like, there are so many things I just never thought about until I was trying to figure out what they would look like cartoonified. "Clothing folds" is actually at the top of this list since so far people have mostly been drawn as if their clothes were painted on (which exacerbates butt-curvature problems). Clothes done properly, though, are like, an entire extra object in addition to the body to try to figure out where they would be and stuff. On the other hand shortcuts like drawing the druid's vine armor directly onto her body-shape result in the impression she's running around more or less naked, which, while more or less traditional for depictions of women in fantasy art,
is not necessarily respectful of her character if the boys are getting shirts and stuff. Perhaps it is time to actually check out some "how to draw" books from the library. Not of course that I should be spending any time on this with a gazillion-page Patterson tutorial in my backpack and umpteen other things I should be doing. But, you know, butts. It's important.
no subject
Date: 2004-03-21 11:32 am (UTC)no subject
Date: 2004-04-02 07:43 am (UTC)