Stayed up way too late playing text adventure with DVS. We were ready to be done with it, but failed to finish. First we were stuck for awhile, and then it just stopped being fun. Too grim. I mean, I've *read* Lovecraft, and, yes, there are some gruesome deaths in Lovecraft, but generally he's trying to *creep* you out, not *gross* you out, and it's not so much viewpoint character death (at least that I've read) and you don't have to read it *over and over and over* while you try to figure out what you're doing wrong. And now we have reached a part of the plot where the *correct* path of events involves being a helpless witness to an incredibly brutal murder, and committing murder ourselves, against a character the game totally led us to humanize. And, like, I'm sorry, that is just not nifty, you know? Nifty is when despite the scary appearance of something you connect with it, all close-encountersy, not when you take advantage of its moment of humanity to sneak-attack. So it is really not so much with the fun at this point, but it's hard to not finish something like that (we only have 60 of the 100 points!) leading to us keeping working at it far past our bedtimes, just trying to get through it. But still not succeeding. Bah.